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 Astra Ešna

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Spyder

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Join date : 2013-07-24
Age : 1921

PostSubject: Astra Ešna   7/26/2013, 7:36 pm


Full name: Astra Ešna
Any nicknames: None
Gender: Female
Age: 16
Years at Camp: 0

God and mortal parent: Freyja and Orin Ešna
Date of birth: 12/14/1996
Place of birth: Birka, Sweden

Eye color: Blue
Hair: Long and straight, light blonde with slightly darker roots, when in the sun her hair lighhtens to a light blonde.
Height: 5'7"
Body type: Tall with an athletic build, well defined muscle structure.
Distinct markings: Red rune tattoos on her face, one on her right cheek with the other running down the left of her jaw.

Personality: Astra is respectful and dutiful, believing strongly in doing what is right, and following a code of conduct. Being a daughter of Freyja, she is honorable, loving, loyal, proud, and more. Astra is, at times, competitive, and strives to keep herself strong, seeking to prove to others that she is worthy of their respect. While some may view her as a little aggressive, she is normally very kind to people she likes. Finally, being the daughter of a love goddess (albeit a warrior love goddess) she is prone to idle fancies with boys, like many teenage girls are. Astra is considered beautiful by many, but she prefers others to see her as a warrior than as a "pretty girl". Because of this, and her adoration for her culture's history, she typically wears archaic styles of clothing, many of which are old norse styles, and keeps her hair relatively messy. This does not mean she never dresses up, only that she doesn't often worry about primping.

Powers:

  • Valkyrja (Chooser of the Slain) - Astra, as a daughter of Freyja, is inherently a form of "Valkyrie." This gives her a sort of sixth sense about who falls in battle. This allows her to know when an ally or enemy has been killed in battle. Through this, and if the fallen wishes it, Astra can send the fallen to Sessrśmnir, her mother's hall to prepare for Ragnarok, which is essentially armageddon. Unlike the Valkyrie, however, Astra is not tasked with caring for the warriors of her mother's (or Odin's) choosing. However, she does have an almost unnatural attraction to such warriors.
  • Charmspeak - Astra also has a minor charmspeak ability. While this is only a minor form of suggestion, it can work well on the weakminded, but works extremely well against those who are in her mother's hall. Compared to a daughter of Aphrodite, however, its incredibly weak and can only be used twice in a single day.
  • Berserkr - Astra was gifted with the power of the Berserkrs of old, allowing her to enter a trance-like state, a battle frenzy that grants her a great boost in strength, endurance, and brutality. In this state, Astra is much stronger, can resist large amounts of damage, and tends to act savagely, even to the point that she begins to act animalistic. She has been known to howl or growl like a wolf while berserking. Lastly, this ability is very draining, leaving her mentally and physically exhausted afterward. The long the rage lasts, the more tired she becomes. if it lasts more than an hour, she won't be able to walk for at least a half hour afterward. If it lasts longer than two hours, she will be rendered unconscious, unable to awaken for a minimum of two hours.



Fatal Flaw:

  • Wrath - Astra has an incredibly hard time forgiving, and as such, is far more likely to injure or kill someone who has wronged her. While able to maintain enough composure to not severely hurt anyone, she was always prone to getting into fights.

Flaws:

  • Social phobias - Astra doesn't do well with groups of people, especially groups of other females. While Astra is feminine in some of her interests, her masculine interests typically strongly overshadow the feminine ones.
  • Ill Tempered - Astra often loses her temper when people irritate her, which has caused her to get into fights. It also causes her to act rashly at times, which can get her into trouble.


Weapon(s):

  • Alatus (Her Viking Long Sword)
  • Viking War Axe
  • Viking Short Spear

Pets: None
Talents/Skills:

  • Unarmed Combat
  • Swordsmanship
  • Axemanship
  • Spearmanship
  • Great Fighting Ability
  • Highly Athletic
  • Incredible Reflexes
  • Great Strength
  • Survivalism


RP Example:
 

Biography:
 


Last edited by Spyder on 7/26/2013, 8:06 pm; edited 3 times in total
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Dexter
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PostSubject: Re: Astra Ešna   7/26/2013, 7:48 pm

Necromancy - How far does the extent of this ability go, how tired does it make her and for how long does her control last

Charmspeak - While I wanted to say no at first, the way you worded it s much like how Loki children have a form of being able to persuade people to believe their lies. Because of this I'm going to let the power go for me personally. How many times a day is her voice effective before she finally loses the ability to persuade someone on that day(basically how many times a day can she use the ability)

Beserker - Just how long does this last, what is she left feeling after the effects, how is the ability triggered, and how many times a day can the ability be triggered.

Valkyrie - Now this one I'm most iffy about. It opens the door to a minor form of powerplay (i.e. sending another persons dead character to Freyja domain...if this can be considered powerplay) And it opens the idea of allowing characters to see into the future with your description of the death sense. Common death sense for characters on here is that the character can sense when someone has died not when they are about to. Perhaps if you could change that it would be allowable. Seeing as this is the section that mainly contains passive abilities altogether, limitations like how tired she feels and such don't exactly apply.

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Spyder

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PostSubject: Re: Astra Ešna   7/26/2013, 8:04 pm

Edited the powers and added bold tags to the template to make it look a little nicer.
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Dexter
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PostSubject: Re: Astra Ešna   7/26/2013, 8:13 pm

Going under the assumption that her weapons are CB, Approved

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